Cutting Players

==Cutting Players== 

Now that you understand the ramifications of cutting a player, it is important to understand how to cut a player. There are two ways to go about cutting a player. The user can either cut the player manually, or allow the CPU to cut a player (NOTE: if you are over the salary cap or roster limit the CPU will automatically cut players in order to get under the cap or reach the roster limit). From the Roster Moves page you can select a player and then select cut player. Once saved, this player will be cut during the next league spin. This method is primarily used during the pre-season when a lot of cuts are needed and there is not a limit on players.

However, during the season it is much easier to use the Cutorder system. This system allows the CPU to cut your players using a predetermined cut order set by the user. The benefit to this is that if you attempt to sign a free agent and that respective free agent agrees to terms with your team the CPU will automatically cut the lowest player on your Cutorder in order to make room for the incoming Free Agent. This ensures that you always have 53 players on your roster. The Cutorder is a scale from 0-99. A player designated with a 0, or Cut, will be the first player cut when allowing the CPU to cut a player from your team, whereas a player designated as a 99, or Keep, on the Cutorder will be the last player to be cut by the CPU.



